The "Animation Pose blender" PlugIT allows to blend several pose type animations. One use example of this PlugIT is to blend several emotive animations visible on the character face (cf Ekman body language).
Parameters |
|
1 |
Necessary time for a viseme animation to switch to a "0" weight to a "1" weight. |
2 |
Enables animation number for the blend. (If the animation weight vector on input have several components, then only the strongest weights will be taken into account). |
3 |
Pose type animation list. The order is important for the input vector. |
4 |
Allows to add/remove an animation from the list. |
Action |
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Inject weight |
Defines the weight for each current animation in the list. The set parameter is a vector which the component numbers match with the animation numbers in the list. |