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"Physic slider" PlugIT

This PlugIT allows to create a physical constraint of cursor-type on an axis between two objects.

 

Parameters

1

Name of the first physical object.

2

Name of the second physical object.If there is no object, then the world will be used as a reference for the constraint.

3

Enables the collision between the two objects if checked.

4

Defines a method to define the constraint position. Depending on the child, the parent or a customized object.

5

If the position is on a custom mode, then you can set the position from a scene object.

6

X position of the constraint.

7

Y position of the constraint.

8

Z position of the constraint


 

Parameters

9

Constraint direction on X.

10

Constraint direction on Y.

11

Constraint direction on Z.

12

Constraint friction.

13

If checked, the constraint will be limited over its distance on its axis.

14

Minimal distance of the constraint.

15

Maximal distance of the constraint.

16

If checked, the constraint will be used as a string.

17

String force if the spring constraint is enabled.

18

String damping if the spring constraint is enabled.

19

Defines the necessary force on the constraint in order to break it. If the force is defined at 0.0 then the constraint can not be broken.

20

Enables the PlugIT when the application starts.


 

Events

Force

Sends the applied force over the constraint.

Broken

This event is sent when the constraint breaks.


 

Action

Enable

Enables the constraint.

Disable

Disables the constraint.

Set motor

Applies a constant translation force, the velocity of the transition is defined in the link parameter.

Stop motor

Disables the constant translation force.

Lock

Blocks the constraint to the current position.

Unlock

Unlocks the constraint.
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