/*
-----------------------------------------------------------------------------
This source file is part of OpenSpace3D
For the latest info, see http://www.openspace3d.com
Copyright (c) 2012 I-maginer
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt
-----------------------------------------------------------------------------
*/
/*
Version : 1.0
First version : 05/08/2010
Author : Bourineau Bastien
*/
var XFLAG = 1;;
var YFLAG = 2;;
var ZFLAG = 4;;
/*! \brief Callback on instance destruction
*
* Prototype: fun [PInstance] I
*
* \param PInstance : destroyed plugIT instance
*
* \return I : 0
**/
fun deleteOb(inst)=
0;;
/*! \brief Callback on "Set Z" dms action
*
* Set the Z value in the vector tupple and manage state vector flag
*
* Prototype: fun [PInstance DMI S S I [F F F I]] I
*
* \param PInstance : plugIT instance
* \param DMI : DMS module who call the action (not used)
* \param S : name of the launched action
* \param S : data posted in DMS action link
* \param I : reply flag (not used)
* \param [F F F I] : X, Y, Z float value and vector state int value
*
* \return I : 0
**/
fun cbSetZ(inst, from, action, param, reply, p)=
let p -> [x y _ state] in
let if (state == XFLAG|YFLAG|ZFLAG) then ZFLAG else (state|ZFLAG) -> nstate in
let if (atof param) == nil then 0.0 else (atof param) -> z in
(
mutate p <- [_ _ z nstate];
if (nstate == XFLAG|YFLAG|ZFLAG) then
SendPluginEvent inst "Out" (strcatnSep (ftoa x)::(ftoa y)::(ftoa z)::nil " ") nil
else nil ;
);
0;;
/*! \brief Callback on "Set Y" dms action
*
* Set the Y value in the vector tupple and manage state vector flag
*
* Prototype: fun [PInstance DMI S S I [F F F I]] I
*
* \param PInstance : plugIT instance
* \param DMI : DMS module who call the action (not used)
* \param S : name of the launched action
* \param S : data posted in DMS action link
* \param I : reply flag (not used)
* \param [F F F I] : X, Y, Z float value and vector state int value
*
* \return I : 0
**/
fun cbSetY(inst, from, action, param, reply, p)=
let p -> [x _ z state] in
let if (state == XFLAG|YFLAG|ZFLAG) then YFLAG else (state|YFLAG) -> nstate in
let if (atof param) == nil then 0.0 else (atof param) -> y in
(
mutate p <- [_ y _ nstate];
if (nstate == XFLAG|YFLAG|ZFLAG) then
SendPluginEvent inst "Out" (strcatnSep (ftoa x)::(ftoa y)::(ftoa z)::nil " ") nil
else nil ;
);
0;;
/*! \brief Callback on "Set X" dms action
*
* Set the X value in the vector tupple and manage state vector flag
*
* Prototype: fun [PInstance DMI S S I [F F F I]] I
*
* \param PInstance : plugIT instance
* \param DMI : DMS module who call the action (not used)
* \param S : name of the launched action
* \param S : data posted in DMS action link
* \param I : reply flag (not used)
* \param [F F F I] : X, Y, Z float value and vector state int value
*
* \return I : 0
**/
fun cbSetX(inst, from, action, param, reply, p)=
let p -> [_ y z state] in
let if (state == XFLAG|YFLAG|ZFLAG) then XFLAG else (state|XFLAG) -> nstate in
let if (atof param) == nil then 0.0 else (atof param) -> x in
(
mutate p <- [x _ _ nstate];
if (nstate == XFLAG|YFLAG|ZFLAG) then
SendPluginEvent inst "Out" (strcatnSep (ftoa x)::(ftoa y)::(ftoa z)::nil " ") nil
else nil ;
);
0;;
/*! \brief Callback on "Get Vector" dms action
*
* Send directly the current vector
*
* Prototype: fun [PInstance DMI S S I [F F F I]] I
*
* \param PInstance : plugIT instance
* \param DMI : DMS module who call the action (not used)
* \param S : name of the launched action
* \param S : data posted in DMS action link
* \param I : reply flag (not used)
* \param [F F F I] : X, Y, Z float value and vector state int value
*
* \return I : 0
**/
fun cbGetVec(inst, from, action, param, reply, p)=
let p -> [x y z state] in
SendPluginEvent inst "Out" (strcatnSep (ftoa x)::(ftoa y)::(ftoa z)::nil " ") nil ;
0;;
/*! \brief Callback on "Set Vector" dms action
*
* Set the current vector
*
* Prototype: fun [PInstance DMI S S I [F F F I]] I
*
* \param PInstance : plugIT instance
* \param DMI : DMS module who call the action (not used)
* \param S : name of the launched action
* \param S : data posted in DMS action link
* \param I : reply flag (not used)
* \param [F F F I] : X, Y, Z float value and vector state int value
*
* \return I : 0
**/
fun cbSetVec(inst, from, action, param, reply, p)=
let 0 -> state in
let hd strextr param -> lsvec in
let if (atof (hd lsvec)) == nil then 0.0 else (set state = (state|XFLAG); (atof (hd lsvec))) -> x in
let if (atof (hd tl lsvec)) == nil then 0.0 else (set state = (state|YFLAG); (atof (hd tl lsvec))) -> y in
let if (atof (hd tl tl lsvec)) == nil then 0.0 else (set state = (state|ZFLAG); (atof (hd tl tl lsvec))) -> z in
(
mutate p <- [x y z state];
if (state == XFLAG|YFLAG|ZFLAG) then
SendPluginEvent inst "Out" (strcatnSep (ftoa x)::(ftoa y)::(ftoa z)::nil " ") nil
else nil;
);
0;;
/*! \brief Callback on new plugIT instance
*
* Read the parameters from editor values
*
* Prototype: fun [PInstance] I
*
* \param PInstance : plugIT instance
*
* \return I : 0
**/
fun newOb(inst)=
let atof (getPluginInstanceParam inst "x") -> x in
let atof (getPluginInstanceParam inst "y") -> y in
let atof (getPluginInstanceParam inst "z") -> z in
let [x y z (1|2|4)] -> p in
(
PluginRegisterAction inst "Set X" mkfun6 @cbSetX p;
PluginRegisterAction inst "Set Y" mkfun6 @cbSetY p;
PluginRegisterAction inst "Set Z" mkfun6 @cbSetZ p;
PluginRegisterAction inst "Get vector" mkfun6 @cbGetVec p;
PluginRegisterAction inst "Set vector" mkfun6 @cbSetVec p;
);
setPluginInstanceCbDel inst @deleteOb;
0;;
/*! \brief Global plugIT function to initialize the plugIT callbacks
*
* Prototype: fun [S] I
*
* \param S : plugIT file path
*
* \return I : 0
**/
fun IniPlug(file)=
PlugRegister @newOb nil;
setPluginEditor @dynamicedit;
0;;