/* ----------------------------------------------------------------------------- This source file is part of OpenSpace3D For the latest info, see http://www.openspace3d.com Copyright (c) 2012 I-maginer This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt ----------------------------------------------------------------------------- */ fun cbCloseEdit(p)= let p -> [ctrlsoundeffect ctrlsoundeffectpreset] in ( let getSelectedEdCtrlSelect ctrlsoundeffect -> soundeffect in let getSelectedEdCtrlSelect ctrlsoundeffectpreset -> soundeffectpreset in ["soundeffect" soundeffect]:: ["soundeffectpreset" soundeffectpreset]:: nil; );; fun fillSoundEffectPresetSelector(ctrlselect, effectName)= let audioGetAvailablePresets effectName -> lpresets in ( // Disable the selector if no presets available setEdCtrlSelectEnable ctrlselect (lpresets != nil); fillEdCtrlSelect ctrlselect lpresets; selectEdCtrlSelect ctrlselect (hd lpresets); ); 0;; fun cbSoundEffectName(ctrlstr, pos, elem, ctrlsoundeffectpreset)= fillSoundEffectPresetSelector ctrlsoundeffectpreset elem; 0;; fun fillSoundEffectSelector(ctrlselect, ctrlsoundeffectpreset)= setEdCtrlSelectCb ctrlselect mkfun4 @cbSoundEffectName ctrlsoundeffectpreset; fillEdCtrlSelect ctrlselect (audioGetAvailableEffects); 0;; fun dynamicedit(ewinstr, inst, viewstr, applybtn)= let [420 90] -> [iw ih] in let 10 -> ypos in ( setEdWindowSize ewinstr iw ih; let (getPluginInstanceParam inst "soundeffect") -> soundeffect in let (getPluginInstanceParam inst "soundeffectpreset") -> soundeffectpreset in let crEdFrameWindow _channel ewinstr 0 0 iw 80 EDWIN_RESIZE_MW nil (loc "OS3DSOUNDEFFECT_0001") (loc "OS3DSOUNDEFFECT_0002") -> winfrm in let crEdWindow _channel winfrm 0 18 iw 60 WN_CHILDINSIDE|WN_NOBORDER EDWIN_RESIZE_MW nil nil -> winstr in // Sound effect settings let crEdCtrlLabel winstr 10 (ypos + 2) 170 20 (loc "OS3DSOUNDEFFECT_0003") nil -> labelsoundeffect in let crEdCtrlSelect winstr 180 ypos (iw - 180) 120 EDWIN_RESIZE_MW -> ctrlsoundeffect in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 170 20 (loc "OS3DSOUNDEFFECT_0004") nil -> labelsoundeffectpreset in let crEdCtrlSelect winstr 180 ypos (iw - 180) 120 EDWIN_RESIZE_MW -> ctrlsoundeffectpreset in ( fillSoundEffectSelector ctrlsoundeffect ctrlsoundeffectpreset; selectEdCtrlSelect ctrlsoundeffect soundeffect; fillSoundEffectPresetSelector ctrlsoundeffectpreset soundeffect; selectEdCtrlSelect ctrlsoundeffectpreset soundeffectpreset; [mkfun1 @cbCloseEdit [ctrlsoundeffect ctrlsoundeffectpreset] nil]; ); );;