/* ----------------------------------------------------------------------------- This source file is part of OpenSpace3D For the latest info, see http://www.openspace3d.com Copyright (c) 2012 I-maginer This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt ----------------------------------------------------------------------------- */ fun cbCloseEdit(p)= let p -> [ctrlobjname ctrlax ctrlay ctrlaz ctrlox ctrloy ctrloz ctrlinertia ctrlinit] in let getEdCtrlTextLineValue ctrlobjname -> objname in let getEdCtrlFloatValue ctrlax -> ax in let getEdCtrlFloatValue ctrlay -> ay in let getEdCtrlFloatValue ctrlaz -> az in let getEdCtrlFloatValue ctrlox -> ox in let getEdCtrlFloatValue ctrloy -> oy in let getEdCtrlFloatValue ctrloz -> oz in let getEdCtrlFloatValue ctrlinertia -> inertia in let itoa getEdCtrlCheckState ctrlinit -> init in ["object" objname]:: ["rotx" ftoa ax]:: ["roty" ftoa ay]:: ["rotz" ftoa az]:: ["offsetx" ftoa ox]:: ["offsety" ftoa oy]:: ["offsetz" ftoa oz]:: ["inertia" ftoa inertia]:: ["init" init]:: nil;; fun cbSelectObj(val, type, p)= let p -> [inst winstr viewstr ctrlobjname] in let V3DgetDefaultSession viewstr -> sessionstr in let SO3SceneGetObject (V3DgetSession sessionstr) val -> obj in if (obj != nil) || (!strcmpi "Current camera" val) || (!strcmpi "Current camera shell" val) then ( setEdCtrlTextLineValue ctrlobjname val; ) else nil; 0;; fun cbCloseRes(ctrlbtn)= setEdCtrlButtonEnable ctrlbtn 1; 0;; fun cbBtnPickObj(ctrlbtn, p)= let p -> [inst winstr viewstr ctrlobjname objname] in ( setEdCtrlButtonEnable ctrlbtn 0; dlgSelectPluginInstanceResource inst winstr iTypeGroup|iTypeEntity|iTypeNode|iTypeLight|iTypeParticle|iTypeCubeMap objname mkfun3 @cbSelectObj [inst winstr viewstr ctrlobjname] mkfun1 @cbCloseRes ctrlbtn 0; ); 0;; fun cbSelectObjPRS(val, type, p)= let p -> [inst winstr viewstr ctrlobjname ctrlposx ctrlposy ctrlposz ctrlax ctrlay ctrlaz] in let V3DgetDefaultSession viewstr -> sessionstr in let if (!strcmpi "Current camera" val) then V3DgetDefaultCamera sessionstr else if (!strcmpi "Current camera shell" val) then (SO3ObjectGetParent (V3DgetDefaultCamera sessionstr)) else SO3SceneGetObject (V3DgetSession sessionstr) val -> obj1 in let SO3ObjectGetParent (SO3SceneGetObject (V3DgetSession sessionstr) (getEdCtrlTextLineValue ctrlobjname)) -> obj2 in if (obj1 != nil) then ( let if (obj2 == nil) then SO3ObjectGetGlobalPosition obj1 else SO3ObjectGetPositionInObjectRef obj1 obj2 -> [x y z] in let if (obj2 == nil) then SO3MathsQuatToEulerPYR SO3ObjectGetGlobalOrientation obj1 else SO3MathsQuatToEulerPYR SO3ObjectGetOrientationInObjectRef obj1 obj2 -> [ax ay az] in let [(SO3MathsRadianToDegree ax) (SO3MathsRadianToDegree ay) (SO3MathsRadianToDegree az)] -> [ax ay az] in ( setEdCtrlFloatValue ctrlposx x; setEdCtrlFloatValue ctrlposy y; setEdCtrlFloatValue ctrlposz z; setEdCtrlFloatValue ctrlax ax; setEdCtrlFloatValue ctrlay ay; setEdCtrlFloatValue ctrlaz az; ); ) else nil; 0;; fun cbRefreshBtn(pickbtn, p)= let p -> [ctrlobjname] in setEdCtrlTextLineValue ctrlobjname ""; 0;; fun dynamicedit(ewinstr, inst, viewstr, applybtn)= let [420 380] -> [iw ih] in let 10 -> ypos in ( setEdWindowSize ewinstr iw ih; let (getPluginInstanceParam inst "object") -> objname in //for compatibility let if (atoi (getPluginInstanceParam inst "iscamera")) == 1 then "Current camera" else objname -> objname in let atof (getPluginInstanceParam inst "rotx") -> ax in let atof (getPluginInstanceParam inst "roty") -> ay in let atof (getPluginInstanceParam inst "rotz") -> az in let if ax == nil then 0.0 else ax -> ax in let if ay == nil then 0.0 else ay -> ay in let if az == nil then 0.0 else az -> az in let atof (getPluginInstanceParam inst "offsetx") -> ox in let atof (getPluginInstanceParam inst "offsety") -> oy in let atof (getPluginInstanceParam inst "offsetz") -> oz in let if ox == nil then 0.0 else ox -> ox in let if oy == nil then 0.0 else oy -> oy in let if oz == nil then 0.0 else oz -> oz in let atof (getPluginInstanceParam inst "inertia") -> inertia in let if inertia == nil then 1.0 else inertia -> inertia in let atoi (getPluginInstanceParam inst "init") -> init in let if (init == nil) then 1 else init -> init in let crEdFrameWindow _channel ewinstr 0 0 iw 60 EDWIN_RESIZE_MW nil (loc "OS3DMANIPULATE_0011") (loc "OS3DMANIPULATE_0007") -> winfrm in let crEdWindow _channel winfrm 0 18 iw 35 WN_CHILDINSIDE|WN_NOBORDER EDWIN_RESIZE_MW nil nil -> winstr in let crEdCtrlLabel winstr 10 ((set ypos = 10) + 2) 160 20 (loc "OS3DMANIPULATE_0009") nil -> labelobj in let crEdCtrlTextLine winstr 180 ypos 140 20 objname nil EDWIN_RESIZE_MW -> ctrlobjname in let crEdCtrlButton winstr 325 ypos 55 20 "..." nil -> pickbtn in let crEdCtrlButton winstr 385 ypos 35 20 "X" nil -> refreshobjname in let crEdFrameWindow _channel ewinstr 0 0 iw 105 EDWIN_RESIZE_MW nil (loc "OS3DMANIPULATE_0006") (loc "OS3DMANIPULATE_0007") -> winfrm in let crEdWindow _channel winfrm 0 18 iw 85 WN_CHILDINSIDE|WN_NOBORDER EDWIN_RESIZE_MW nil nil -> winstr in let crEdCtrlLabel winstr 10 ((set ypos = 10) + 2) 160 20 (loc "OS3DMANIPULATE_0015") nil -> labelax in let crEdCtrlFloat winstr 180 ypos 100 20 ax (-.720.0) 720.0 1.0 2 nil EDWIN_RESIZE_MW -> ctrlax in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 160 20 (loc "OS3DMANIPULATE_0016") nil -> labelay in let crEdCtrlFloat winstr 180 ypos 100 20 ay (-.720.0) 720.0 1.0 2 nil EDWIN_RESIZE_MW -> ctrlay in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 160 20 (loc "OS3DMANIPULATE_0017") nil -> labelaz in let crEdCtrlFloat winstr 180 ypos 100 20 az (-.720.0) 720.0 1.0 2 nil EDWIN_RESIZE_MW -> ctrlaz in let crEdFrameWindow _channel ewinstr 0 0 iw 105 EDWIN_RESIZE_MW nil (loc "OS3DMANIPULATE_0010") (loc "OS3DMANIPULATE_0007") -> winfrm in let crEdWindow _channel winfrm 0 18 iw 85 WN_CHILDINSIDE|WN_NOBORDER EDWIN_RESIZE_MW nil nil -> winstr in let crEdCtrlLabel winstr 10 ((set ypos = 10) + 2) 160 20 (loc "OS3DMANIPULATE_0012") nil -> labelox in let crEdCtrlFloat winstr 180 ypos 100 20 ox (-.100000.0) 100000.0 1.0 2 nil EDWIN_RESIZE_MW -> ctrlox in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 160 20 (loc "OS3DMANIPULATE_0013") nil -> labeloy in let crEdCtrlFloat winstr 180 ypos 100 20 oy (-.100000.0) 100000.0 1.0 2 nil EDWIN_RESIZE_MW -> ctrloy in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 160 20 (loc "OS3DMANIPULATE_0014") nil -> labeloz in let crEdCtrlFloat winstr 180 ypos 100 20 oz (-.100000.0) 100000.0 1.0 2 nil EDWIN_RESIZE_MW -> ctrloz in let crEdFrameWindow _channel ewinstr 0 0 iw 55 EDWIN_RESIZE_MW nil (loc "OS3DMANIPULATE_0003") (loc "OS3DMANIPULATE_0007") -> winfrm in let crEdWindow _channel winfrm 0 18 iw 35 WN_CHILDINSIDE|WN_NOBORDER EDWIN_RESIZE_MW nil nil -> winstr in let crEdCtrlLabel winstr 10 ((set ypos = 10) + 2) 160 20 (loc "OS3DMANIPULATE_0005") nil -> labelinertia in let crEdCtrlFloat winstr 180 ypos 100 20 inertia 1.0 100000.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlinertia in let crEdFrameWindow _channel ewinstr 0 0 iw 60 EDWIN_RESIZE_MW nil (loc "OS3DMANIPULATE_0008") (loc "OS3DMANIPULATE_0007") -> winfrm in let crEdWindow _channel winfrm 0 18 iw 35 WN_CHILDINSIDE|WN_NOBORDER EDWIN_RESIZE_MW nil nil -> winstr in let crEdCtrlCheck winstr 10 (set ypos = 10) 280 20 (loc "OS3DMANIPULATE_0004") EDWIN_RESIZE_MW -> ctrlinit in ( setEdCtrlButtonCb pickbtn mkfun2 @cbBtnPickObj [inst winstr viewstr ctrlobjname objname]; setEdCtrlTextLineEnable ctrlobjname 0; setEdCtrlButtonCb refreshobjname mkfun2 @cbRefreshBtn [ctrlobjname]; setEdCtrlCheckState ctrlinit init; [mkfun1 @cbCloseEdit [ctrlobjname ctrlax ctrlay ctrlaz ctrlox ctrloy ctrloz ctrlinertia ctrlinit] nil]; ); );;