/*
-----------------------------------------------------------------------------
This source file is part of OpenSpace3D
For the latest info, see http://www.openspace3d.com
Copyright (c) 2016 I-maginer
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt
-----------------------------------------------------------------------------
*/
/*
Version : 1.0
First version : 05/29/2016
Author : Bourineau Bastien
*/
/*! \brief Callback on plugIT instance editor closed
*
* Prototype: fun [] [[S S] r1]
*
* \return [[S S] r1] : parameters to save in the instance XML data
**/
fun cbCloseEdit(p)=
let p -> [ctrlpindata ctrlangle ctrlspeed ctrlinit] in
let getSelectedEdCtrlSelect ctrlpindata -> pindata in
let ftoa getEdCtrlFloatValue ctrlangle -> angle in
let ftoa getEdCtrlFloatValue ctrlspeed -> speed in
let itoa getEdCtrlCheckState ctrlinit -> init in
["pinData" pindata]::
["angle" angle]::
["speed" speed]::
["init" init]::
nil;;
fun fillPinSelector(ctrlpin, select)=
let 2 -> i in
while i < 28 do
(
addEdCtrlSelect ctrlpin itoa i;
set i = i + 1;
);
selectEdCtrlSelect ctrlpin itoa select;
0;;
/*! \brief Callback on plugIT instance editor opened
*
* Prototype: fun [EdWindow PInstance V3Dview] I
*
* \param EdWindow : editor window structure
* \param PInstance : plugIT instance
* \param V3Dview : default 3D view structure
*
* \return @fun [] [[S S] r1] : Callback to call on close
**/
fun dynamicedit(winstr, inst, viewstr, applybtn)=
let [400 110] -> [iw ih] in
(
setEdWindowSize winstr iw ih;
let atoi (getPluginInstanceParam inst "pinData") -> pindata in
let if pindata == nil then 2 else pindata -> pindata in
let atof (getPluginInstanceParam inst "angle") -> angle in
let if angle == nil then 90.0 else angle -> angle in
let atof (getPluginInstanceParam inst "speed") -> speed in
let if speed == nil then 180.0 else speed -> speed in
let atoi (getPluginInstanceParam inst "init") -> init in
let if init == nil then 1 else init -> init in
let 10 -> ypos in
let crEdCtrlLabel winstr 10 ypos + 2 160 20 (loc "OS3DGPIOSERVO_0001") nil -> labeldata in
let crEdCtrlSelect winstr 180 ypos 200 130 EDWIN_RESIZE_MW -> ctrlpindata in
let crEdCtrlLabel winstr 10 (set ypos = ypos + 25) + 2 160 20 (loc "OS3DGPIOSERVO_0002") nil -> labelval in
let crEdCtrlFloat winstr 180 ypos 130 20 angle 0.0 180.0 0.01 5 nil EDWIN_RESIZE_MW -> ctrlangle in
let crEdCtrlLabel winstr 10 (set ypos = ypos + 25) + 2 160 20 (loc "OS3DGPIOSERVO_0003") nil -> labelspeed in
let crEdCtrlFloat winstr 180 ypos 130 20 speed 0.00001 1000.0 0.01 5 nil EDWIN_RESIZE_MW -> ctrlspeed in
let crEdCtrlCheck winstr 10 (set ypos = ypos + 25) 280 20 (loc "OS3DGPIOSERVO_0004") EDWIN_RESIZE_MW -> ctrlinit in
(
fillPinSelector ctrlpindata pindata;
setEdCtrlCheckState ctrlinit init;
[mkfun1 @cbCloseEdit [ctrlpindata ctrlangle ctrlspeed ctrlinit] nil];
);
);;