# paintball specific parameters #paintBallObjName paintBallAmmo5 #paintBallName fusil d'assaut #paintBallAmmoScale 15 #paintBallAmmoAvScale 15 #paintBallNbMaxAmmos 100 #paintBallNbAmmos 100 #paintBallClipCapacity 10 #paintBallPower 15 material bullet { type GOURAUD color f2b10b } mesh paintBallAmmo5 { 0 0 14 0 16383 0 0.000000 63.477905 0.000000 0.000000 63.477909 16.263905 15.467895 63.477905 5.025823 9.559684 63.477905 -13.157776 -9.559686 63.477905 -13.157774 -15.467894 63.477905 5.025825 0.000000 -21.193567 16.263906 15.467895 -21.193567 5.025825 9.559684 -21.193569 -13.157774 -9.559686 -21.193569 -13.157772 -15.467894 -21.193567 5.025827 0.000000 -76.393097 0.000004 bullet 0 3 2 1 0 5 4 3 0 1 5 1 2 7 6 2 3 8 7 3 4 9 8 4 5 10 9 5 1 6 10 11 6 7 11 7 8 11 8 9 11 9 10 11 10 6 } # Export m3d - release 1.5e # nb material=1 # nb vertices=12 # nb mesh=1 # nb polygons=13/20