Scale2 v1.0 - by Bob Le Gob *************************** The plugin is initially based on the Scale v1.0 official plugin. It uses the same documentation. What are the main changes ? *************************** - The plugin now takes into account the original scaling of objects. - Minimum scaling values above 100 and maximum scaling values below 100 are now accepted. - A rendering framerate has been implemented. Demo **** Under the Demo sub-directory, you'll find three files. The 2 M3D files at least have to be placed under partition/debug. They use textures from the official lib, so no problems. You can place the scale2.dms demo where you want. When running the demo, you'll see five dogs: - Two on the left, the leftmost one with 100% original scaling, and the other one with 50% original scaling. Both are linked with an anchor and animated with Scale2 (min 100, max 200, inc 10 and 30fps). - The one in the middle is only a 100% scaled size reference. - Both dogs on the right have 100% original scaling, but are animated with two different instances. Both of them use the min 0, max 100 and inc 10 parameters. But the rightmost one has only a framerate of 15 instead of 30. Any problem should be reported to: bob.le.gob@wanadoo.fr or as a post on the Scolring web site. Suggestions too :)