fun save (filename, n)= ("action"::"show"::"show"::nil):: ("action"::"destroy"::"destroy"::nil):: ("action"::"!changeLogin"::"changeLogin"::nil):: ("color"::"0"::nil):: nil;; fun IniEditor(filename)= let startEditor _channel nil nil nil 315 0 WN_NORMAL-WN_SIZEBOX EDITOR_NORMAL filename "dms/games/quotientScolien/sq.dmc" nil nil nil @save nil -> ed in if filename==nil then nil else openDMI ed; 0;;