Score Module - Mar 98 - by Sylvain HUET ----------------- This module provides a score manager that can handle any game. An administration window allows to : - edit the high scores - start and close a session : the high scores are temporally stored and then reseted. They will be restored at the end of the session. A name is given to the session. It is usefull to organize an event. When a session starts, a reset event is fired. The main actions are : - finalScore : the game is over, and the score is given as the parameter - currentScore : the game is still running, and the current score is given as the parameter - admin : open the administration window. Main events are : - reset : this should be linked to the game reset action : at the beginning of an event, all running games should be reseted.