Category / Domain : | Interface |
SCOL Voy@ger Compatibility : | V 3.5 or above |
Update : | 2000/12 |
The Navigation2 module manages user's movements ; thus they can create their own system of navigation using three symbols of their choice included in a same bitmap. User should note that the selected image will be automatically divided into three vertically or horizontally-sensitive areas ; it is thus important to choose or to create his bitmap by taking into account these parameters.
Figure 1 : Navigation module inrterface
(1) : Bitmap => Allows to show the chosen bitmap (displayed in a popup window).
(2) : Change => Allows to choose a bitmap (has to be in the Partition directory).
(3) : Horizontal navigation bar => Allows to show the bitmap horizontally in the graphic interface : buttons will be side by side. By default the bitmap is vertically shown, buttons are therefore the ones above the others.
Action | Function |
module.event à Navigation2.start | Starts the module at the client side |
C3D3.getControl à Navigation2.getMotion | Allows to give the NAVIGATION2 module control over the user's movements. It should be made in the same way with other C3D3 cells if the Navigation module is used with |
module.event à Navigation2.destroy | Closes the Navigation module |
Event | Function |
Navigation2.entering à module Action | Generates an action when entering in the module |
Navigation2.destroyed à module Action | Generates an action when exiting |
Navigation2.commandà module Action | Generates an action with each use of the navigation symbols (buttons) |
Zone | Function | Interface | Assignment |
Navigation2.nav | Displays the bitmap with the navigation zones | Client | By choice |