material VENDING3001 { texture Lib/texture/furnitur/business/vending/VENDING3001.JPG color 000000 } mesh vending { 0 80 -15 0 0 0 -50 95 -40 50 95 -40 50 95 40 -50 95 40 -50 -95 -40 50 -95 -40 50 -95 40 -50 -95 40 -50 95 -40 50 95 -40 -50 -95 -40 50 -95 -40 -50 95 -40 50 95 -40 50 95 40 -50 95 40 VENDING3001 1 129 254 5 128 0 6 254 0 2 254 254 3 128 254 7 129 0 4 254 0 0 254 254 8 0 254 10 0 0 11 125 0 9 127 254 12 130 0 13 254 0 14 254 48 15 129 50 } # Export m3d - release 1.5d # nb material=1 # nb vertices=16 # nb mesh=1 # nb polygons=4/8