material FLUTE { texture Lib/texture/furnitur/music/flute/FLUTE.JPG color 000000 } mesh flute02 { 0 18 0 0 16383 0 -17 2 -17 17 2 7 17 2 17 -17 2 17 -17 -2 -17 17 -2 7 17 -2 17 -17 -2 17 -17 2 -17 17 2 7 17 2 17 -17 2 17 -17 2 -17 17 2 7 17 2 17 -17 2 17 -17 -2 -17 17 -2 7 17 -2 17 -17 -2 17 FLUTE 1 241 198 5 254 198 6 254 254 2 242 254 3 10 254 7 0 254 4 0 0 0 9 3 8 0 0 9 254 182 10 254 254 11 0 254 12 0 254 16 0 233 17 254 236 13 254 254 14 254 235 18 254 254 19 0 254 15 0 239 } # Export m3d - release 1.5d # nb material=1 # nb vertices=20 # nb mesh=1 # nb polygons=5/10