material Tablebas { texture LIB/TEXTURE/ROOM/NIGHTCLUB/Tablebas.jpg color 7f7f7f } material Tablebord { texture LIB/TEXTURE/ROOM/NIGHTCLUB/tablebord.jpg color 7f7f7f } material escalierdessus { texture LIB/TEXTURE/ROOM/NIGHTCLUB/escalierdessus.jpg color 7f7f7f } material tabourettige { texture LIB/TEXTURE/ROOM/NIGHTCLUB/tabourettige.jpg color 7f7f7f } mesh Table04 { 0 43 -1 0 16383 0 0 -5 -34 0 0 12 0 -5 12 0 0 -34 4 -1 12 4 -1 -34 -18 20 -42 30 2 -42 -12 -29 -42 -41 42 13 48 42 13 -41 -47 13 48 -47 13 -41 42 18 48 42 18 -41 -47 18 48 -47 18 9 42 18 0 42 18 9 42 41 0 42 41 4 42 52 4 22 45 Tablebas 13 0 254 18 113 254 15 0 0 17 144 254 14 254 254 16 254 0 18 113 254 17 144 254 16 254 0 15 0 0 tabourettige 0 255 0 3 0 0 1 0 255 2 255 255 3 255 0 5 0 0 4 0 255 1 255 255 5 255 0 0 0 0 2 0 255 4 255 255 5 127 115 3 150 69 6 254 0 7 127 254 0 104 69 5 127 115 7 127 254 8 0 0 3 150 69 0 104 69 8 0 0 6 254 0 20 254 254 19 0 254 17 0 0 18 254 0 20 0 0 21 127 0 22 127 254 21 127 0 19 254 0 22 127 254 escalierdessus 19 1505 -11475 20 -1257 -11475 21 123 -11475 Tablebord 10 0 0 12 254 0 16 254 254 14 0 254 12 0 0 11 254 0 15 254 254 16 0 254 11 0 0 9 254 0 13 254 254 15 0 254 } # Export m3d - release 1.5d # nb material=4 # nb vertices=23 # nb mesh=1 # nb polygons=16/27