material BookCaseCorner { texture LIB/TEXTURE/FURNITUR/RPG/BookCase.jpg color 000000 } mesh CornerBookCase { -21 4 41 0 16383 0 -46 -21 0 126 -21 0 126 -71 0 -46 -21 271 126 -21 271 -97 -72 271 126 -71 271 -47 150 0 -97 150 0 -47 150 271 -97 150 271 BookCaseCorner 3 124 254 4 -3 254 6 -3 254 5 161 254 0 128 0 1 1 0 4 1 254 3 128 254 1 135 0 2 119 0 6 119 254 4 135 254 9 253 254 3 119 254 5 80 254 10 253 254 7 253 0 0 119 0 3 119 254 9 253 254 8 135 0 7 119 0 9 119 254 10 135 254 } # Export m3d - release 1.5d # nb material=1 # nb vertices=11 # nb mesh=1 # nb polygons=6/12