material CUP1001 { texture Lib/texture/furnitur/scientific/cupboard/CUP1001.JPG color 000000 } mesh cupboard { 0 245 -165 0 0 0 99 49 80 -24 49 80 24 -49 80 24 -49 80 -24 49 -80 -24 49 -80 24 -49 -80 24 -49 -80 -24 49 80 -24 49 80 24 -49 80 24 -49 80 -24 49 80 -24 -49 80 -24 49 -80 -24 -49 -80 -24 CUP1001 0 127 254 4 129 0 5 254 0 1 254 254 2 128 254 6 127 0 7 254 0 3 254 254 8 128 0 9 254 0 10 254 254 11 128 254 13 0 254 15 0 0 14 126 0 12 126 254 } # Export m3d - release 1.5d # nb material=1 # nb vertices=16 # nb mesh=1 # nb polygons=4/8