material RAT { texture Lib/texture/furnitur/scientific/rat/RAT.JPG color 000000 } mesh rat { 0 12 2 0 0 0 -35 15 0 35 15 0 -35 -15 0 35 -15 0 RAT 0 0 254 2 0 0 3 254 0 1 254 254 } # Export m3d - release 1.5d # nb material=1 # nb vertices=4 # nb mesh=1 # nb polygons=1/2