![]() |
![]() |
Next![]() |
The attenuation factor of the 3D sounds reaching the listener.Parameters
I as3dListenerGetRollOff ( S3d session H3d listener )
Return value
session 3D Session. listener Applicable listener.
The attenuation factor, or nil if the creation failed.Remark
By default, this factor is at 100 and can vary between 0 ( no attenuation ) and 1000 ( strong attenuation ).See Also
as3dListenerSetRollOff