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Defines an object’s position with respect to its father’s space, using floating-point values.Parameters
I M3setObjVecF ( S3d _session_ H3d _object_ [F F F] _position_ )
Return value
_session_ 3D Session _object_ 3D object _position_ Object’s new position
0 if successful, otherwise nilSee Also
M3getObjVecF