= {
{ "ObjSmoother", TYPTYPE, NULL, NULL },
{
"_CRsmoother", 5,
"fun [Chn I I F F] ObjSmoother",
_CRsmoother },
{
"_CLRsmoother", 1,
"fun [ObjSmoother] ObjSmoother",
_CLRsmoother },
{
"_DSsmoother", 1,
"fun [ObjSmoother] I",
_DSsmoother },
}
#define SMOOTHER_TYPE_VEC2
#define SMOOTHER_TYPE_VEC3
#define SMOOTHER_TYPE_FLOAT
#define SMOOTHER_TYPE_UNDEFINED
#define SMOOTHER_METHOD_LINEAR
#define SMOOTHER_METHOD_UNDEFINED
#define SMOOTHER_METHOD_DOUBLEEXP
int _PUSHsmootherValue3(mmachine m)
_PUSHsmootherValue3 : Push a new vector3 value to ObjSmoother
int _GETsmootherExtrapolatedValue3(mmachine m)
_GETsmootherExtrapolatedValue3 : Get an extrapolated value from smoother as a tuple of 3 float
int _CLRsmoother(mmachine m)
_CLRsmoother : Clears smoother state
int _PUSHsmootherValue1(mmachine m)
_PUSHsmootherValue1 : Push a new value to ObjSmoother
int _PUSHsmootherValue2(mmachine m)
_PUSHsmootherValue2 : Push a new vector2 value to ObjSmoother
int _GETsmootherSmoothedValue2(mmachine m)
_GETsmootherSmoothedValue2 : Get last smoothed value from smoother as a tuple of 2 float
int _GETsmootherSmoothedValue1(mmachine m)
_GETsmootherSmoothedValue1 : Get last smoothed value from smoother as simple float
int _GETsmootherExtrapolatedValue2(mmachine m)
_GETsmootherExtrapolatedValue2 : Get an extrapolated value from smoother as a tuple of 2 float
int _GETsmootherExtrapolatedValue1(mmachine m)
_GETsmootherExtrapolatedValue1 : Get an extrapolated value from smoother as simple float
int _CRsmoother(mmachine m)
_CRsmoother : Create a new Smoother object
int _GETsmootherSmoothedValue3(mmachine m)
_GETsmootherSmoothedValue3 : Get last smoothed value from smoother as a tuple of 3 float
int _DSsmoother(mmachine m)
_DSsmoother : Destroys a Smoother object