#include <sSlam.h>
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| Sslam () |
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| ~Sslam () |
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virtual void | publishGraph (const std::map< uint64_t, Eigen::Vector2i, std::less< uint64_t >, Eigen::aligned_allocator< std::pair< const uint64_t, Eigen::Vector2i > > > &connectivity) override |
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virtual void | publishKeyframes (std::vector< dso::FrameHessian * > &frames, bool final, dso::CalibHessian *HCalib) override |
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virtual void | publishCamPose (dso::FrameShell *frame, dso::CalibHessian *HCalib) override |
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virtual void | pushLiveFrame (dso::FrameHessian *image) override |
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virtual void | pushDepthImage (dso::MinimalImageB3 *image) override |
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virtual bool | needPushDepthImage () override |
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virtual void | join () override |
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virtual void | reset () override |
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void | GoThread () |
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void | SetDirty () |
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Vector3 | GetCameraPosition () |
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BtQuaternion | GetCameraOrientation () |
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bool | IsFound () |
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void | Reset () |
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void | DrawLandmarks (cv::Mat image) |
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| Sslam () |
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| ~Sslam () |
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void | GoThread () |
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void | SetDirty () |
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Vector3 | GetCameraPosition () |
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BtQuaternion | GetCameraOrientation () |
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bool | IsFound () |
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void | Reset () |
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void | DrawLandmarks (cv::Mat image) |
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| Sslam () |
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| ~Sslam () |
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void | GoThread () |
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void | SetDirty () |
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Vector3 | GetCameraPosition () |
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BtQuaternion | GetCameraOrientation () |
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bool | IsFound () |
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void | Reset () |
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void | DrawLandmarks (cv::Mat image) |
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| Sslam () |
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| ~Sslam () |
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void | GoThread () |
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void | SetDirty () |
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Vector3 | GetCameraPosition () |
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Quaternion | GetCameraOrientation () |
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void | DrawLandmarks (cv::Mat image) |
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| Sslam () |
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| ~Sslam () |
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virtual void | publishGraph (const std::map< uint64_t, Eigen::Vector2i, std::less< uint64_t >, Eigen::aligned_allocator< std::pair< const uint64_t, Eigen::Vector2i > > > &connectivity) override |
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virtual void | publishKeyframes (std::vector< dso::FrameHessian * > &frames, bool final, dso::CalibHessian *HCalib) override |
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virtual void | publishCamPose (dso::FrameShell *frame, dso::CalibHessian *HCalib) override |
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virtual void | pushLiveFrame (dso::FrameHessian *image) override |
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virtual void | pushDepthImage (dso::MinimalImageB3 *image) override |
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virtual bool | needPushDepthImage () override |
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virtual void | join () override |
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virtual void | reset () override |
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void | GoThread () |
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void | SetDirty () |
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Vector3 | GetCameraPosition () |
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BtQuaternion | GetCameraOrientation () |
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bool | IsFound () |
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void | Reset () |
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void | DrawLandmarks (cv::Mat image) |
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| Sslam () |
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| ~Sslam () |
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void | GoThread () |
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void | SetDirty () |
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Vector3 | GetCameraPosition () |
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Quaternion | GetCameraOrientation () |
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void | DrawLandmarks (cv::Mat image) |
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Definition at line 73 of file sSlam.h.
◆ Sslam() [1/6]
◆ ~Sslam() [1/6]
◆ Sslam() [2/6]
◆ ~Sslam() [2/6]
◆ Sslam() [3/6]
◆ ~Sslam() [3/6]
◆ Sslam() [4/6]
◆ ~Sslam() [4/6]
◆ Sslam() [5/6]
◆ ~Sslam() [5/6]
◆ Sslam() [6/6]
◆ ~Sslam() [6/6]
◆ DrawLandmarks() [1/6]
void Sslam::DrawLandmarks |
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cv::Mat |
image | ) |
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◆ DrawLandmarks() [2/6]
void Sslam::DrawLandmarks |
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cv::Mat |
image | ) |
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◆ DrawLandmarks() [3/6]
void Sslam::DrawLandmarks |
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cv::Mat |
image | ) |
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◆ DrawLandmarks() [4/6]
void Sslam::DrawLandmarks |
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cv::Mat |
image | ) |
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◆ DrawLandmarks() [5/6]
void Sslam::DrawLandmarks |
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cv::Mat |
image | ) |
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◆ DrawLandmarks() [6/6]
void Sslam::DrawLandmarks |
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cv::Mat |
image | ) |
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◆ GetCameraOrientation() [1/6]
Quaternion Sslam::GetCameraOrientation |
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◆ GetCameraOrientation() [2/6]
◆ GetCameraOrientation() [3/6]
◆ GetCameraOrientation() [4/6]
Quaternion Sslam::GetCameraOrientation |
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◆ GetCameraOrientation() [5/6]
◆ GetCameraOrientation() [6/6]
Quaternion Sslam::GetCameraOrientation |
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◆ GetCameraPosition() [1/6]
Vector3 Sslam::GetCameraPosition |
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◆ GetCameraPosition() [2/6]
Vector3 Sslam::GetCameraPosition |
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◆ GetCameraPosition() [3/6]
Vector3 Sslam::GetCameraPosition |
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◆ GetCameraPosition() [4/6]
Vector3 Sslam::GetCameraPosition |
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◆ GetCameraPosition() [5/6]
Vector3 Sslam::GetCameraPosition |
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◆ GetCameraPosition() [6/6]
Vector3 Sslam::GetCameraPosition |
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◆ GoThread() [1/6]
◆ GoThread() [2/6]
◆ GoThread() [3/6]
◆ GoThread() [4/6]
◆ GoThread() [5/6]
◆ GoThread() [6/6]
◆ IsFound() [1/4]
◆ IsFound() [2/4]
◆ IsFound() [3/4]
◆ IsFound() [4/4]
◆ join() [1/2]
◆ join() [2/2]
virtual void Sslam::join |
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overridevirtual |
◆ needPushDepthImage() [1/2]
bool Sslam::needPushDepthImage |
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overridevirtual |
◆ needPushDepthImage() [2/2]
virtual bool Sslam::needPushDepthImage |
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overridevirtual |
◆ publishCamPose() [1/2]
void Sslam::publishCamPose |
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dso::FrameShell * |
frame, |
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dso::CalibHessian * |
HCalib |
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) |
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overridevirtual |
◆ publishCamPose() [2/2]
virtual void Sslam::publishCamPose |
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dso::FrameShell * |
frame, |
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dso::CalibHessian * |
HCalib |
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) |
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overridevirtual |
◆ publishGraph() [1/2]
void Sslam::publishGraph |
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const std::map< uint64_t, Eigen::Vector2i, std::less< uint64_t >, Eigen::aligned_allocator< std::pair< const uint64_t, Eigen::Vector2i > > > & |
connectivity | ) |
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overridevirtual |
◆ publishGraph() [2/2]
virtual void Sslam::publishGraph |
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const std::map< uint64_t, Eigen::Vector2i, std::less< uint64_t >, Eigen::aligned_allocator< std::pair< const uint64_t, Eigen::Vector2i > > > & |
connectivity | ) |
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overridevirtual |
◆ publishKeyframes() [1/2]
void Sslam::publishKeyframes |
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std::vector< dso::FrameHessian * > & |
frames, |
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bool |
final, |
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dso::CalibHessian * |
HCalib |
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) |
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overridevirtual |
◆ publishKeyframes() [2/2]
virtual void Sslam::publishKeyframes |
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std::vector< dso::FrameHessian * > & |
frames, |
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bool |
final, |
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dso::CalibHessian * |
HCalib |
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) |
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overridevirtual |
◆ pushDepthImage() [1/2]
void Sslam::pushDepthImage |
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dso::MinimalImageB3 * |
image | ) |
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overridevirtual |
◆ pushDepthImage() [2/2]
virtual void Sslam::pushDepthImage |
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dso::MinimalImageB3 * |
image | ) |
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overridevirtual |
◆ pushLiveFrame() [1/2]
void Sslam::pushLiveFrame |
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dso::FrameHessian * |
image | ) |
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overridevirtual |
◆ pushLiveFrame() [2/2]
virtual void Sslam::pushLiveFrame |
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dso::FrameHessian * |
image | ) |
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overridevirtual |
◆ Reset() [1/4]
◆ Reset() [2/4]
◆ Reset() [3/4]
◆ Reset() [4/4]
◆ reset() [1/2]
◆ reset() [2/2]
virtual void Sslam::reset |
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overridevirtual |
◆ SetDirty() [1/6]
◆ SetDirty() [2/6]
◆ SetDirty() [3/6]
◆ SetDirty() [4/6]
◆ SetDirty() [5/6]
◆ SetDirty() [6/6]
◆ needUpdate
The documentation for this class was generated from the following files: