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Scene-graph management.
API
- M3_ANIM
- M3_CAM
- M3_COLL
- M3_COLOR_LIGHT
- M3_LIGHT
- M3_LISTENER
- M3_MESH
- M3_PARTICLE
- M3_SHELL
- M3_SOUND
- M3_SPRITE
- M3_TOPO
- M3bigFather
- M3copyObj
- M3createShell
- M3delObj
- M3getBrother
- M3getFather
- M3getFirstSon
- M3getH3dType
- M3getObj
- M3getObjType
- M3isFather
- M3isValidObj
- M3link
- M3listALLBones
- M3listALLCam
- M3listALLFont
- M3listALLLight
- M3listALLObj
- M3listALLPcl
- M3listALLPclEff
- M3listALLShl
- M3listALLSkl
- M3listALLSound
- M3listALLSpr
- M3listMeshFromNode
- M3listSKLFromNode
- M3listOfBigFathers
- M3load
- M3loadAnimationFileWithSKL
- M3loadString
- M3objName
- M3renameObj
- M3unLink