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M3getObjMatrixRender
Provides an object’s matrix after M3calcMat or after rendering.
The matrix consists of 32-bit integers with 16 bits after the decimal point.

[[I I I] [I I I] [I I I]] M3getObjMatrixRender (
S3d _session_
H3d _object_
)
Parameters

_session_
3D Session
_object_
3D object
Return value

Object matrix
See Also

M3calcMat