Kinect Scol plugin
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Kinect user handling. . More...
#include <KinectUser.h>
Public Member Functions | |
KinectUser (KinectDevice *) | |
void | SetId (int id) |
int | GetId () |
int | GetColor () |
DataSkeleton * | GetSkeletonData () |
KinectDevice * | GetParentDevice () |
void | DetectUserHands (cv::Mat depthMat, cv::Mat depthMatBgr) |
bool | IsHandVisible (nite::JointType skelJoint) |
bool | GetFingersPixelPosition (nite::JointType hand, vector< cv::Point > &vec) |
bool | GetBoneImgCoordinates (nite::JointType skelJoint, nite::Point3f &v, float minConfidence) |
bool | GetBoneCurrentPosition (nite::JointType skelJoint, nite::Point3f &position, float minConfidence) |
bool | GetBoneCurrentOrientation (nite::JointType skelJoint, Quaternion *mQuat, float minConfidence) |
bool | IsCalibrated () |
void | SetCalibrated (bool state) |