SO3Engine
src
External
hikari
Position.cpp
Go to the documentation of this file.
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/*
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This file is part of Hikari, a library that allows developers
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to use Flash in their Ogre3D applications.
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Copyright (C) 2008 Adam J. Simmons
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "
External/hikari/Position.h
"
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using namespace
Hikari
;
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Position::Position
()
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{
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usingRelative
=
false
;
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data
.abs.left = 0;
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data
.abs.top = 0;
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}
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Position::Position
(
const
RelativePosition
&relPosition,
short
offsetLeft,
short
offsetTop)
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{
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usingRelative
=
true
;
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data
.rel.position = relPosition;
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data
.rel.x = offsetLeft;
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data
.rel.y = offsetTop;
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}
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Position::Position
(
short
absoluteLeft,
short
absoluteTop)
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{
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usingRelative
=
false
;
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data
.abs.left = absoluteLeft;
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data
.abs.top = absoluteTop;
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}
Position.h
Hikari
Definition
Delegate.h:33
Hikari::RelativePosition
RelativePosition
Definition
Position.h:33
Hikari::Position::usingRelative
bool usingRelative
Definition
Position.h:52
Hikari::Position::Position
Position()
Definition
Position.cpp:26
Hikari::Position::data
union Hikari::Position::@0 data
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