AudioPlayer : player that can use both cAudio and FFmpeg as backends transparently ///.
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AudioPlayer : player that can use both cAudio and FFmpeg as backends transparently ///.
◆ APL_sName()
◆ APL_sSoundPath()
◆ APL_asSound()
◆ APL_mediaPlayer()
APL_mediaPlayer |
( |
ObjMediaPlayer |
| ) |
|
◆ APL_bIsPlaying()
◆ APL_bLoop()
◆ APL_bEnableEffects()
◆ APL_iVolume()
◆ APL_fPitch()
◆ APL_iSampleRate()
◆ APL_iAudioFormat()
◆ APL_3dSource()
APL_3dSource |
( |
SO3_OBJECT |
| ) |
|
◆ APL_fAttenuation()
◆ APL_tCone()
◆ APL_iDebounceTick()
◆ APL_stopCallback()
APL_stopCallback |
( |
fun |
I[AudioPlayer] | ) |
|
The documentation for this struct was generated from the following file: