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| Matrix3x3d (double m00, double m01, double m02, double m10, double m11, double m12, double m20, double m21, double m22) |
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| Matrix3x3d (const Matrix3x3d &o) |
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void | set (double m00, double m01, double m02, double m10, double m11, double m12, double m20, double m21, double m22) |
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void | set (Matrix3x3d o) |
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void | setZero () |
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void | setIdentity () |
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void | setDiagonal (double d) |
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double | get (int row, int col) |
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void | set (int row, int col, double value) |
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void | getColumn (int col, Vector3d &v) |
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void | setColumn (int col, Vector3d v) |
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void | scale (double s) |
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void | plusEquals (Matrix3x3d b) |
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void | minusEquals (Matrix3x3d b) |
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void | transpose () |
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void | transpose (Matrix3x3d &result) |
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double | determinant () |
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bool | invert (Matrix3x3d &result) |
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Definition at line 10 of file Matrix3x3d.h.
◆ Matrix3x3d() [1/3]
◆ Matrix3x3d() [2/3]
Matrix3x3d |
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double |
m00, |
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double |
m01, |
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double |
m02, |
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double |
m10, |
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double |
m11, |
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double |
m12, |
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double |
m20, |
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double |
m21, |
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double |
m22 |
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) |
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◆ Matrix3x3d() [3/3]
◆ add()
◆ determinant()
◆ get()
double get |
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int |
row, |
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int |
col |
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) |
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◆ getColumn()
void getColumn |
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int |
col, |
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Vector3d & |
v |
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) |
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◆ invert()
◆ minusEquals()
◆ mult() [1/2]
◆ mult() [2/2]
◆ plusEquals()
◆ scale()
◆ set() [1/3]
void set |
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double |
m00, |
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double |
m01, |
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double |
m02, |
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double |
m10, |
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double |
m11, |
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double |
m12, |
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double |
m20, |
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double |
m21, |
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double |
m22 |
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) |
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◆ set() [2/3]
void set |
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int |
row, |
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int |
col, |
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double |
value |
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) |
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◆ set() [3/3]
◆ setColumn()
◆ setDiagonal()
void setDiagonal |
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double |
d | ) |
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◆ setIdentity()
◆ setZero()
◆ transpose() [1/2]
◆ transpose() [2/2]
The documentation for this class was generated from the following files:
- G:/work/subversion/scol-technologies/trunk/scol/plugins/sensor/include/tools/Matrix3x3d.h
- G:/work/subversion/scol-technologies/trunk/scol/plugins/sensor/src/tools/Matrix3x3d.cpp