Kinect Scol plugin
D:
dev
scol-technologies
trunk
scol
plugins
openniscol
include
core
DataSkeleton.h
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/*
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-----------------------------------------------------------------------------
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This source file is part of OpenSpace3D
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For the latest info, see http://www.openspace3d.com
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Copyright (c) 2012 I-maginer
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt
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-----------------------------------------------------------------------------
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*/
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#ifndef __DATASKELETON_H__
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#define __DATASKELETON_H__
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#include "lib/common.h"
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class
DataSkeleton
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{
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public
:
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DataSkeleton
(
KinectUser
* existingUser);
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~
DataSkeleton
();
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bool
GetBoneCurrentPosition(nite::JointType skelJoint, nite::Point3f &position,
float
minConfidence);
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bool
GetBoneCurrentOrientation(nite::JointType skelJoint,
Quaternion
* mQuat,
float
minConfidence);
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bool
GetBoneImgCoordinates(nite::JointType skelJoint, nite::Point3f &v,
float
minConfidence);
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private
:
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KinectUser
* p_User;
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protected
:
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DataSkeleton
();
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};
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#endif
KinectUser
Kinect user handling. .
Definition:
KinectUser.h:38
Quaternion
Definition:
common.h:95
DataSkeleton
Create Singleton type. .
Definition:
DataSkeleton.h:38
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