29#ifndef __SO3_LINE_ENTITY_H__
30#define __SO3_LINE_ENTITY_H__
50 SLineEntity(
SScene* parent,
const std::string& entityName,
bool dashed =
false,
bool disableDepth =
false);
virtual bool GetCastShadows()
virtual Ogre::Vector3 GetBoundingBoxCenter(const bool &childs=false)
virtual void SetCastShadows(const bool &castShadows)
virtual Ogre::Vector3 GetWorldBoundingBoxSize(const bool &childs=false)
virtual Ogre::Vector3 GetBoundingBoxSize(const bool &childs=false)
virtual float GetRenderingDistance()
virtual Ogre::Vector3 GetWorldBoundingBoxCenter(const bool &childs=false)
virtual void SetRenderingDistance(const float &distance)