15SPhysicContraint::SPhysicContraint()
95 else if (value > 1.0f)
void setStiffness(Ogre::Real stiffness) const
set joint stiffness
int getCollisionState() const
returns collision state
void setCollisionState(int state) const
sets the collision state
Ogre::Real getStiffness() const
get joint stiffness
void waitForUpdateToFinish() const
void SetCollisionState(bool state)
virtual void SetSonBody(SBody *body)=0
SScene * GetParentScene()
virtual ~SPhysicContraint()
PhysicContraintType mType
void SetStiffness(Ogre::Real value)
Ogre::Real GetStiffness()
PhysicContraintType GetType()
virtual void SetParentBody(SBody *body)=0
OgreNewt::World * GetPhysicWorld()
SPhysicWorld * GetPhysicsWorld()