SO3Engine
include
SO3Animation
SO3SequenceAnimation.h
Go to the documentation of this file.
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/*
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-----------------------------------------------------------------------------
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This source file is part of OpenSpace3D
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For the latest info, see http://www.openspace3d.com
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Copyright (c) 2012 I-maginer
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt
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-----------------------------------------------------------------------------
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*/
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#ifndef __SO3_SEQUENCE_ANIMATION_H__
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#define __SO3_SEQUENCE_ANIMATION_H__
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#include "
SO3Anim.h
"
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#include "
SO3SceneGraph/SO3Scene.h
"
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namespace
SO3
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{
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class
SSequenceAnimation
:
public
SAnim
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{
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public
:
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protected
:
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private
:
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Ogre::AnimationState* ogreAnimationState;
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float
mLastPos;
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bool
mState;
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public
:
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SSequenceAnimation
(
SScene
* scene,
const
std::string& animationName,
const
unsigned
short
&
id
);
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~SSequenceAnimation
();
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void
UpdateAnimationLength
();
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float
GetLastPos
();
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virtual
void
SetTimePosition
(
const
float
& timePosition);
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virtual
void
SetEnable
(
const
bool
& enable);
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virtual
bool
GetEnable
();
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virtual
void
_UpdateImpl
(
const
Ogre::FrameEvent &evt);
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protected
:
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virtual
Ogre::AnimationState*
_GetOgreAnimationState
();
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virtual
SAnimTrack
*
CreateAnimationTrackImpl
(
const
std::string& newAnimationTrackName);
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private
:
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SSequenceAnimation
();
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};
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}
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#endif
SO3Anim.h
SO3Scene.h
SO3::SAnim
Definition
SO3Anim.h:42
SO3::SAnimTrack
Definition
SO3AnimTrack.h:42
SO3::SScene
Definition
SO3Scene.h:125
SO3::SSequenceAnimation
Definition
SO3SequenceAnimation.h:42
SO3::SSequenceAnimation::UpdateAnimationLength
void UpdateAnimationLength()
Definition
SO3SequenceAnimation.cpp:113
SO3::SSequenceAnimation::SetEnable
virtual void SetEnable(const bool &enable)
Definition
SO3SequenceAnimation.cpp:91
SO3::SSequenceAnimation::GetEnable
virtual bool GetEnable()
Definition
SO3SequenceAnimation.cpp:108
SO3::SSequenceAnimation::_GetOgreAnimationState
virtual Ogre::AnimationState * _GetOgreAnimationState()
Definition
SO3SequenceAnimation.cpp:65
SO3::SSequenceAnimation::~SSequenceAnimation
~SSequenceAnimation()
Definition
SO3SequenceAnimation.cpp:51
SO3::SSequenceAnimation::_UpdateImpl
virtual void _UpdateImpl(const Ogre::FrameEvent &evt)
Definition
SO3SequenceAnimation.cpp:133
SO3::SSequenceAnimation::CreateAnimationTrackImpl
virtual SAnimTrack * CreateAnimationTrackImpl(const std::string &newAnimationTrackName)
Definition
SO3SequenceAnimation.cpp:60
SO3::SSequenceAnimation::GetLastPos
float GetLastPos()
Definition
SO3SequenceAnimation.cpp:128
SO3::SSequenceAnimation::SetTimePosition
virtual void SetTimePosition(const float &timePosition)
Definition
SO3SequenceAnimation.cpp:70
SO3
Definition
SO3DataScol.h:38
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