25#ifndef __SO3_SEQUENCE_ANIMATION_KEY_H__
26#define __SO3_SEQUENCE_ANIMATION_KEY_H__
87 void SetUsed(
const bool& state);
void SetUsed(const bool &state)
void SetLength(const float &length)
void SetTransitionTime(const float &transtime)
void SetDecalTime(const float &decaltime)
float GetTransitionTime()
void SetPosition(const float &pos)