#include <SO3LightShaft.h>
Definition at line 42 of file SO3LightShaft.h.
◆ SLightShaft()
SLightShaft::SLightShaft |
( |
SNode * |
parent, |
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float |
minStep = 0.2f , |
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float |
nearClip = 1.0f , |
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float |
farClip = 50.0f , |
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Ogre::Radian |
fov = Ogre::Degree(17.5f) |
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) |
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◆ ~SLightShaft()
SLightShaft::~SLightShaft |
( |
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◆ handleSchemeNotFound()
Ogre::Technique * SLightShaft::handleSchemeNotFound |
( |
unsigned short |
schemeIndex, |
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const Ogre::String & |
schemeName, |
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Ogre::Material * |
originalMaterial, |
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unsigned short |
lodIndex, |
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const Ogre::Renderable * |
rend |
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) |
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virtual |
◆ SetAttenuation()
void SLightShaft::SetAttenuation |
( |
Ogre::Vector4 |
attenuation | ) |
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◆ SetColor()
void SLightShaft::SetColor |
( |
Ogre::ColourValue |
col | ) |
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◆ SetCookieTexture()
void SLightShaft::SetCookieTexture |
( |
std::string |
path | ) |
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◆ SetLightClipping()
void SLightShaft::SetLightClipping |
( |
float |
nearClip, |
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float |
farClip |
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) |
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◆ SetLightFov()
void SLightShaft::SetLightFov |
( |
Ogre::Radian |
fov | ) |
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◆ SetMinStep()
void SLightShaft::SetMinStep |
( |
const float |
minStep | ) |
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◆ Update()
void SLightShaft::Update |
( |
| ) |
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◆ currentScene
SScene* SO3::SLightShaft::currentScene |
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protected |
◆ mSceneMgr
Ogre::SceneManager* SO3::SLightShaft::mSceneMgr |
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protected |
The documentation for this class was generated from the following files: